Tardis

As part of my teaching at Abertay, I decided to build a replica Tardis from the 11th Doctor Who series, which I would then break down for the students in terms of planning & design, modelling, texturing, scripting and interactions. I had to put the project on hold for more important work, but I do intend to finish it eventually.

I created all 3d assets using Maya, textures using Quixel and Photoshop, and I have been building the environment in Unreal 4. All of the assets are modular. Still a fair amount of work to do.